16. 기초 게임 수학 - 쿼터니언
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Euler (gimbal lock) Explained
Euler (gimbal lock) Explained
In this video we explore Euler Rotations, the most common method for orienting objects in 3d. It's by-product "gimbal lock" can cause headaches for animators because the animated motion can move in strange ways. Here we learn how euler's "rotation order
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C# Quaternions in Unity! - Intermediate Scripting Tutorial
C# Quaternions in Unity! - Intermediate Scripting Tutorial
Quaternions are a system of rotation that allowed for smooth incremental rotations in objects. In this video, you'll learn about the quaternion system used in Unity and will explore a few of the methods that allow you to work with it! Learn more: https://
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10 분 GameDev 팁-Quaternions
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In this 10 mins GameDev tips we are going to explore Quaternions in an intuitive way. Don't expect deep math derivations. However after watching this video you should have a good mental picture on how they could help you dealing with rotations and orientat
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Unity C# Basics - Part 12 - What Are Quaternions?
Unity C# Basics - Part 12 - What Are Quaternions?
Hey guys! In this weeks tutorial, we take a look at how quaternions work in unity! Written in C# of course. If you're new to C# and Unity, continue checking out this awesome free content, but also get more in-depth knowledge of Unity & C# through the Unity
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Quaternions and 3d rotation, explained interactively
Quaternions and 3d rotation, explained interactively
Go experience the explorable videos: https://eater.net/quaternions Ben Eater's channel: https://www.youtube.com/user/eaterbc Help fund future projects: https://www.patreon.com/3blue1brown An equally valuable form of support is to simply share some of the v
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