Unity Starter Assets - Third Person Character Controller (Asset Review)
In this video I do a deep dive into the Third Person Character Controller package provided by Unity. I cover in detail how the animation is hooked up, Cinemachine, the New Input System, physics, and a high level look at the code structure too. Enjoy! Star
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Unity Starter Assets In-Depth Overview | 1st & 3rd Person Controller w/ Input System & Cinemachine
Unity Starter Assets In-Depth Overview | 1st & 3rd Person Controller w/ Input System & Cinemachine
This video covers Unity's new First Person Controller and Third Person Controller Starter assets. The starter assets use the new Input System and Cinemachine. We will go over downloading the assets, understanding the overall project structure, enabling th
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Starter Assets overview | Unity (Change Character)
Starter Assets overview | Unity
Starter Assets are designed to work as a quick start into prototyping and developing character controllers for various game genres, using systems and methods that are easy to build and expand upon for different projects. ▶ Read more on the Starter Asset
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