https://docs.coronalabs.com/api/event/touch/index.html
Solar2D Documentation — API Reference | Events | touch
Overview When the user's finger touches the screen, a hit event is generated and dispatched to display objects in the display hierarchy. Only those objects that intersect the hit location (the location of the finger on the screen) will be candidates for re
docs.coronalabs.com
- overlay.lua
```
....
function scene:show( event )
local sceneGroup = self.view
local phase = event.phase
if ( phase == "will" ) then
-- Code here runs when the scene is still off screen (but is about to come on screen)
print("overlay scene: show-will")
elseif ( phase == "did" ) then
-- Code here runs when the scene is entirely on screen
print("overlay scene: show-did")
local function onBtnPlayTouch(event)
print("onBtnPlayTouch")
if (event.phase == "began") then
print( "Touch event began on: " .. event.target.id )
-- set touch focus
display.getCurrentStage():setFocus( event.target )
btnPlay.xScale = 0.95
btnPlay.yScale = 0.95
elseif ( event.phase == "ended" ) then
print( "Touch event ended on: " .. event.target.id )
btnPlay.xScale = 1
btnPlay.yScale = 1
-- unset touch focus
display.getCurrentStage():setFocus( nil )
composer.gotoScene( "scenes-tictactoe.cutscene", { time=1000, effect="crossFade" })
end
return true
end
btnPlay:addEventListener("touch", onBtnPlayTouch)
local function onBtnReviewTouch(event)
print("onBtnReviewTouch")
if ( event.phase == "began" ) then
print( "Touch event began on: " .. event.target.id )
-- set touch focus
display.getCurrentStage():setFocus( event.target )
btnReview.xScale = 0.9
btnReview.yScale = 0.9
overlayBg.isVisible = false
btnPlay.isVisible = false
elseif ( event.phase == "ended" ) then
print( "Touch event ended on: " .. event.target.id )
overlayBg.isVisible = true
btnPlay.isVisible = true
btnReview.xScale = 1
btnReview.yScale = 1
-- unset touch focus
display.getCurrentStage():setFocus( nil )
end
return true
end
btnReview:addEventListener("touch", onBtnReviewTouch)
end
end
...
```
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